Once you have enough Digimon in your battle area, use [EX6-050 Feresmon] or [EX6-051 NeoDevimon]'s inherited effect to remove even more cards from your opponent's hand while you use to protect [EX6-059 Barbamon]
At three mana, it just feels very mediocre, even if slapped into a knight tribal build, or even if drafted for Limited
It even inspired one of the wildest tournament moments ever, when a player ripped their Chaos Orb into pieces and scattered it over their opponents board, trying to maximize its effect
You can even attack in a turn and cast it to defend in the next one, killing a few aggressors and gaining life
The first player to 20 wins - meaning you could technically go a whole game without fighting your opponent if you build a deck around churning lore as quickly as possible
In addition, you can find Cards that power up some of the themes introduced in Secret Slayers, Rise of the Duelist, Phantom Rage, and Genesis Impact