The force of the Maelstrom is strong with this one
And this mimics the overall plan of this deck, get a bunch of these out because they only cost one ink, and let your Lore count slowly tick upwards
Jumpluff was chosen because I love the way it can stall (don't bully me) and it also just has such a happy personality
This coming into play and killing a creature, planeswalker, or even a player if you have enough elementals is a powerful two-for-one before you factor in the landfall ability
Presuming you have an appropriately high artifact/creature count, this often becomes a Rampant Growth that draws a card and creates a Food
When you want to be hitting a land drop, or even multiple land drops, each turn, having a land you can bounce like this is ideal