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When I build decks that win by dealing damage, I always make sure to include a few cards specifically to deal with Glacial Chasm
While theyre usually a little niche addition, Final Fantasy XV incentivizes you to explore the whole world, even it its for the fishing sidequest
We've got a few Lands which do other things, like Rogue's Passage (which gets our Equipped Creature through), Castle Ardenvale (which makes more Creatures), Emeria, the Sky Ruin (which buys back our dead stuff), and Maze of Ith, which can save us from a certain death
It's generally recommended to stick to 60 cards - the more glimmers you have, the harder it is to pull the exact ones you need during play
As well as that, Coram, the Undertaker is arguably a better fit for your Command Zone than the face Commander, Disa, the Restless