[117] [118] However, with a change in oversight of the Magic: The Gathering team, player fatigue, and a disconnect between the novels and cards, this plan was scrapped, returning to the general approach of designing a narrative specific to one expansion
The life cost is at least usually negligible in this archetype
Hopefully there will be some new ramp cards in Shadows over Innistrad , but based on what has been released so far, I dont have high hopes
It can also be a powerful inclusion in decks that rely on Treasure for ramping and combo plays, and its hybrid mana cost makes it very flexible to cast
Thats not bad on its own, but it also gives all of your creatures +2/+2 if you have at least seven more life than you started with
And right back to the garbage heap