With several rounds passed, there was a veritable army of Archenemy creatures on the battlefield, all buoyed by some scheme effect or another
It was a key card in dealing with the control decks of the meta because it couldn't be countered and was hexproof
There are going to be some fan-favorite cards thanks to the beautiful artwork on each card, but also because some cards have incredible abilities and benefits for use during a game
Either the hand had no green mana, or all the non-land cards were over 4 mana, or, frequently, I had both of these problems
The second approach: rats-matter This version of the deck has two main themes
The Belligerent Rating: 7/10 Attacking with The Belligerent gives you a ton of value, but getting to that point thats the tricky part