Best Ramp Payoffs Expensive spells are the simple answer to the best ramp payoffs
If the format gets warped enough, we start to see some funny things, such as Thornscape Battlemage getting the nod over Flametongue Kavu, despite no white mana
Steal all of the creatures for the turn, give them haste, untap them, and swing and kill players that are already wounded with damage to them
As an added bonus: with Magic cards being thinner than other collectible sports cards, you can expect to fit closer to 6,000 cards in one of these
That being said, it's already seeing some play in Midrange style builds of Standard Mono-Red where its Unearth effect provides significant card draw to an archetype that typically has none
Will it see play alongside it in G/W creature-based decks and be run in Mono-White, Boros, and Golgari token decks until the end of time