Typal mechanics have always been an iconic part of the Magic experience, going all the way back to Goblin King, Lord of Atlantis and Zombie Master in Limited Edition Alpha
Tergrid, God of Fright // Tergrid's Lantern is a Game Changer for a very good reason
Being able to pluck lands from any graveyard for mana, any instant or sorcery (and making the opponent lose 2 life), or any creature for a gain of 2, makes Deathrite Shaman so versatile, that some have called it a 1-mana Planeswalker
At the beginning of your end step, if one or more cards were put into exile this turn, put a +1/+1 counter on Ennis
If guidance gets more votes or the vote is tied, draw a card
In the original games, it is a revive item, restoring a fallen ally, but with minimal health