You can enchant your rival's cards, but be careful to retrieve your enchantment cards when they are removed from play
Baleful Mastery Why not have your spot removal slots also contribute to the making opponents draw cards game plan with Baleful Mastery
In some places, you can still tweak to your own taste to get the deck going faster, for example, if you want to emphasize the token-based mechanics
Id argue, though, that if it produced even a colorless mana, it wouldnt even make the worst cards of all time list at this point due to Commander potential
That fear-induced state of disorientation is represented by the delirium ability word, which identifies abilities that require four or more card types among the cards in your graveyard
I tried Damping Field, and they may deserve a spot somewhere