The first slot is a foil rare or mythic rare, two non-foil extended art rare or mythic rare, another non-foil rulebook or borderless rare or mythic rare, a foil Booster Fun or extended art rare or mythic rare, and a foil-etched rare or mythic rare legendary creature or background
Its trivially easy to draft around five Cluestones if you just want to ramp, and you can build your curve based on playing a two mana spell on turn 2, then a Cluestone on 3, then a five mana spell on 4, and then big spells
This week's Fire and Ice deep dives into trending cards for a Sultai pirate and an efficient toolbox commander
The ability to essentially take two actions at once is a big reason why Robin Hood is so popular
Esper Sentinel excels in equipment-based strategies where pump effects transform it into an oppressive tax engine
The same is true in Commander, although theres less impetus for early-game plays and denial there