Another way to think of this is, "Do we want the flicker cards to enhance your cards or hurt your opponents' cards?" You tend to flicker things of yours that you want to come back into play, such as cards with "enter the battlefield" (ETB) effects, while you tend to flicker things of your opponents they don't want to have leave and come back, such as creatures with +1/+1 counters and Auras
If there's one thing every Pokmon TCG collector like me loves, it's the thrill of the chase, tearing open a pack to see a gorgeous SIR we've been hoping to pull
The other Superdreadnought can negate an opponents monster effect and watch it go KABOOM right in their face
CORRESPONDENCE: Participant correspondence is time consuming and costly in staff time requirements
Without Skyray and the decks other fliers, Mono-Blue Discard can easily find itself floundering
Each year, the back of the card was redesigned, but the fronts of the cards stayed the same: gold-bordered and signed by the person who played the deck