That's a very good advantage, and the fact that it's so cheap to play means you can do a massive amount of setup early in the game, or just a play a big monster and have it get over its summoning sickness before the opponent can do anything whatsoever
That pacey feel comes through in its low cost of two ink, allowing it to be played early on in the match - and for free by character cards including Aladdin, Corner Swordsman, if youre building a Steel and Sapphire deck
Or as normal as life can be with five suns and countless Mirran refugees
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Dionus, Elvish Archdruid Elf decks go wide and small, requiring buffs to cross the finish line
Act on Impulse is essentially a red, cleaned up, weakened version of Three Wishes