Its ability to keep pressure from early play through the late game means youre never out of options
Lifegain effects fall into two categories: single-effect, big bursts of lifegain from cards like Feed the Clan, and incidental lifegain from cards like Soul Warden and Kambal, Consul of Allocation
This is cheaper from turn three or so but useless prior to that
Yes, but a Vedalken Orrery can fix that
Now of course it is still Magic: The Gathering and the rules for the game have not changed in 30 years
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