One of the biggest reasons I love Commander so much is that it lends itself to wacky boardstates and interactions
Thanks to that, it actually has a fair few commanders who can each focus on a different part of the original decks themes, should you choose to break it up: Barret, Avalanche LeaderBarret, Avalanche Leader Aerith, Last AncientAerith, Last Ancient Sephiroth, Fallen HeroSephiroth, Fallen Hero Its just a treat
I adore token strategies and love a good bit of sacrificing and aristocrats, and this is all of that wrapped up nicely into one tight package
Last updated on July 14, 2026 Rafiq of the Many | Illustration by Michael Komarck The release of Shards of Alara in 2008 brought five 3-color factions (or shards), each with their own core mechanics and identities
Yet because they are pushed with tournament play in mind, that also means their monetary cost tends to be inflated while theyre in demand which does go against the general spirit of Commander not being a pay-to-play format
We handed off a version of Towns that we knew wasn't quite working, and Set Design took a more straightforward approach, like with Ravnica's Gates