He finds the Plating or the Ravager you need or he just untaps some stuff and sends in an army of 5/5s the next turn
Impact Tremors turns this into an easy win, with Animar, Soul of Elements and Rakdos, Lord of Riots being two common homes for the Statue
And with this deck, if your opponent does happen to attack with their Glorybringer, you can easily block it and trade
You may put a creature card from among them onto the battlefield tapped and attacking that player
Intermediate Counter Burn - how it looked a year ish ago after M12 hit 24 Spells Lightening Bolt Burst Lightening Ancestral Visions Spell Pierce Remand Fire / Ice Arc Trail Arcane Denial Counterspell Lat-Nam's Legacy Chandra's Phoenix Vendilion Clique Manic Vandal Sea Gate Oracle Jace, the Mind Sculptor Chandra, the Fireheart Cryptic Command Time Warp Treachery Force of Will Inferno Titan Wurmcoil Engine Consecrated Sphinx Rolling Earthquake 16 Lands Izzet Boilerworks Volcanic Island Steam Vents Scalding Tarn Shivan Reef Cascade Bluffs Faerie Conclave 3 Mountains 6 Islands Counter burn had risen to the best control deck and arguably the best archetype in my cube and then they went and released Innistrad block which is probably the single biggest block in terms of contributing power cards to the archetype

And now, you'll see cards like this in the final set: While the job select mechanic was inspired primarily by FINAL FANTASY XIV, we would later incorporate elements of the original FINAL FANTASY