Your basics should be a Mountain, Forest, and Island in order to play Gateway Sneak, Gates Ablaze, and Gatebreaker Ram on time
4 Flusterstorm No One Is Having A Good Time Keeping a counterspell up to protect your game-winning play is vital in plenty of decks, and if that combo involves casting more than a few spells, it might be worth your while to play a few copies of Flusterstorm in your list
I wonder if this is a deliberate subversion of Polyphemus and his ilk, or if its a reflection of modern assumptions about monsters and how they behave
Anyhow, now that I'm a free man again, I'd like to lay down some ground rules for my list
Seven life for only two mana is almost assuredly more efficient than whatever the opponent is going to bring to bear at four-for-three mana or wherever
It scales perfectly with tokens from Endless Ranks of the Dead or a stocked graveyard off Buried Alive