Both were depressingly good in all the matchups I played them in
Think of it like this: Dredge decks need to dump cards in the graveyard to trigger effects like Narcomoeba, so self-mill more or less equals drawing cards
Discovering once per turn on any dino entering the battlefield is a nutty amount of card advantage, kind of like a Gishath that splits the value up over time instead of all at once
Switzer makes the argument that it is worth some mark-up to support a local store over a giant corporation, but nearly doubling the price of cardboard feels like a poor way to encourage community
The deck was originally designed by popular streamer and control master, AnziD, but since then Niv trunks132 Shmuley has been crushing the MODO challenges every weekend with it
This commander lets you loot as soon as they hit the field, but also creates tapped Treasure tokens if you do one specific thing