Even though your opponents get to take a peek at what youre drawing, they all lose life equal to the cards mana value as well, helping to whittle away your opponents life totals.
There are a lot of sideboard options available to you, but to run through a few I particularly like, I do think Dive Down gets a lot better in sideboarded games if you know your opponent will be dense on removal for Games 2 and 3, so whilst maindecking this card is unappealing I have enjoyed having access to the card in my 75
Ramp & Card Draw Ramp and card draw are two intrinsic columns of deck building, and perhaps two of the most important facets that Commander decks share
This is because it costs zero mana and immediately replaces itself in your hand once your opponent starts
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Waterbenders Restoration is an option I like quite a bit