Sorcery-speed removal like Wrath of God is powerful but can only be cast on your turn it cannot stop a combo or lethal attack on an opponents turn
A great card to slowly but surely grab control of the board and eventually win
Considering the premium prices that Secret Lair reprints usually bring, theres a fairly good chance that this Secret Lair will be a decent buy
While other shards chase chaos or cruelty, Bant calmly out-values the table with ramp, protection, and creatures that "just happen" to draw six cards upon entering the battlefield
Any effect which lets you pay flexible amounts of life (or otherwise damage yourself) can be used to lower your life to one, potentially in response to this schemes ability going on the stack
There are always going to be cards that dont make the cut, whether due to being on the Reserved List, not being a good fit for the draft environment, or any number of other reasons