Most extra-turn spells cost five mana or more, which explains why its such a massive outlier in power
At the end of the day, I think theyre good cards that aren't overpowered and can get even more interesting with time
There are four levels of rarity in Magic: The Gathering: common, uncommon, rare, and mythic rare
You can load them up with counters, double those counters with things like Vorinclex, Monstrous Raider, slap on some equipment like Sword of Fire and Ice, or enchant your unblockable creatures with Eldrazi Conscription and the like
Then put a charge counter on this artifact
In other Pokemon news, Sword and Shield will receive a DLC expansion and the new areas will add more than 200 Pokemon from past games who controversially werent included in the original Sword and Shield release