I also like the way some of these designs work with certain companion cards
In this case, Dungeons can be seen as just an extra bit of value on top of what you're already doing: a bit of life here, a scry there
Once you get the really good fogs, like Tangle and Moment's Peace, you can be safe for several turns
(Perhaps the "Part 1" clued you in.) Part two will be available in two weeks, as I have a preview column next week
But Flare of Duplication will give burn and prowess a chance to Lightning Bolt the dome after combat and sac a Monastery Swiftspear to copy the instant for no mana
Its really no hassle to do it on your own, but at a certain point, those few precious seconds you would have spent running over to the switch at night could be used for opening packs or literally anything else