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Today an Gen Con, Wizards of the Coast hosted a panel on the design of the upcoming Commander 2019 product and revealed all four of the brand new commanders
If your deck runs 5-10 ramp spells, you may want to adjust your land count (up or down, depending on the goal)
This would already make it a good card, but its the combination of its Shift keyword and ability that really take the cake
Well, now everything is in the Command Zone, like the sacrifice and death trigger of Farid on an-curve 3/3 for 3 to a win-con, Command Tax breaking, Lord for one type all on one card
But what the card does do is make your deck operate more consistently, allowing you to play lands from the top of your deck, and dodge the dissatisfaction of a late land draw