I think this deck did a pretty good job with removal, including an even density of options for creatures, artifacts, and enchantments
With Laboratory Maniac on the field, the alternate lose condition of running out of cards to draw instead becomes a win condition, encouraging you to pour through your 100 card deck with the intention of running out
What Im most intrigued by, though, is how the Eldrazi have the ingest mechanic and then have processor effects that make use of the exiled cards
Craft requires you to choose some permanents, but exiling the card and materials is part of the cost to craft and flip the card
But not every character returned with a happy story
Any dream that traditional control with Narset, Parter of Veils had of beating this deck would be shattered, as the Disallow count in control is dangerously low