Cant Get Mad List Ive previously published pieces which mention perfectly legal cards (at least at the time) which are strongbut you cant get upset when people blow them up
Super Agent has minimal amounts of set-up, he works with Quik-Fix or any SPYRAL to make Double Helix, extending your plays, and also functions as removal and a starter himself because he gets to Double Helix
Glissa Sunseeker, Bosh, Iron Golem, and Slobad, Goblin Tinkerer venture through different parts of the plane, getting attacked by the levelers and uncovering the truth about Memnarch and his plans for both Mirrodin and Glissa
The threat of a huge burst of damage on the way out makes this a shocking rattlesnake, and one you should deal with before it even starts to charge up
Because of the deck's resource loop, it was easily able to extra link the opponent, which blocked off both extra monster zones so that the opponent could not use them
But if youre into more adventurous pursuits (hiking, skydiving, kayaking, etc.), consider card holder wallets with a more durable construction