Thankfully, thats where Ezuri, Claw of Progress comes in to save the day
(1) Target 1 Archfiend monster you control
This deadly Dinosaur is both immune to being countered and incapable of being targeted by your opponent, making it a great threat against control decks
It is slightly worse than Growth Spiral, since you can only play a land from the top four cards of your deck, rather than taking one directly from your hand and putting it into play, but still very good
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The Arceus variants strategy is to use Adventurers Discovery, Ultra Ball, and Acreus VStars Starbirth Ability to search out the four pieces early on and get Mewtwo VUnion ready to attack by the second or third turn