It's a cheap way to flood the board with tokens while also removing a threat from the board, and you don't even need your commander in play to get value off of it
Bladehold War-Whip: A way to give double strike, and cheapen equip costs
The cards needed some oomph
This gives you a lot of extra time, which may let you get to eight mana and bring all of your sacrifice fodder back with Awakening Hall
We got good news (Powerline, baby!) and bad news (were uninvited from the World Championship) and some news that might be good or bad, depending on how you look at it
Getting a bunch of 0/1 creatures is a great way to shield your life total from many threats with haste after a Day of Judgment, and then you can sacrifice those that make it to your turn to rebuild your board position with minimal fuss, and possibly even a Blood Artist trigger or three