Since they are cursed with 'turn 1' or 'tap-in' restrictions, it seems difficult to aim for infinite combos
Weve researched and played 44 such games across a range of genres including trick-taking, deck-building, bluffing, and others to find the most engaging, surprising, and replayable experiences for a variety of tastes
Pick a template (Modern, Vintage, Mystical Archives, etc.), then change anything: name, mana cost, type line, rules text, power/toughness, art, artist credit
This is a good card, but one that requires being used in a specially-prepared deck - preferably a deck loaded with sorcery and instant cards for dealing damage, as opposed to lots of creatures
That being said, blue and blacks draft archetype in Commander Legends: Battle for Baldurs Gate is built around the initiative, and therefore it does have slightly more cards that care about it than the other colours
The artifact itself had to do something simple so that any deck that wanted to throw it in for its mulligan power could make use of it if they didn't mulligan it