It is much easier to remove than the older enchantment though, so it's hard to say if one is strictly better than the other
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1x MTG - Starter Commander Deck - Grave Daanger
Converting bodies to mana is the most direct way of doing this with the cards listed in the OP or these: As the OP noted, Convoke has this built into the mechanic: You can support these effects with creatures that add mana in another way at the same time: Some of my favourite lands let you use creatures to enable messed up stuff: You want creatures as potential mana sources that are also mana sinks: Once you have lots of creatures lying around you want ways to pump them - ideally scalable and/or attached to creatures themselves: Here's an example list with a tribal focus: Absolutely love decks like this #36 Oh, hey, look, it's basically Wilderness Reclamation
Ponder As we move closer to #1, we'll start bumping into spells strong enough to be banned or restricted in certain formats