Even with the fight and haste the lack of trample makes this wildly unappealing
In fact, its pretty easy (I wonder if I ever say differently about a card): If you are about to pay for a spell less than 3 mana, you get to pay 3 mana
Titled War of the Spark , the major selling point is the large number of powerful planewalker cards, 36 in total, far more than in a normal expansion
You see, whenever you discard a card, if it has madness, you get to untap Anje
Final Fantasy XIV This deck was tricky to land on, but by being white-blue-black, we had access to the colors we needed for the characters we wanted to include, but also be a noncreature matters theme, representing spell casting and ability usage you perform as the player while playing the Final Fantasy XIV game
But if youre not trying to turn Charisma into a game-ending threat (or you prefer to still have friends at the end of the night), then just put it on any random first striker