I just find it fascinating that this archetype, which even my own younger self has criticized for simple and predictable gameplay, can simultaneously contain such multitudes of deck ideas and still present a different approach to each one
At Magic Academy: Deck Building, players use six Play Boosters to build their first deck and experience Limited-format Magic
Rigo, Streetwise Mentor itself gives you a card, and its flexible enough that you can either focus on the attack triggers and saboteur effects (Delney, Streetwise Lookout and Enduring Curiosity, for example), or you can try to overwhelm your opponents with sheer numbers in a token build
you can go all-in with your team
I am also running Fabricate, Reshape, and Deadeye Navigator to grab you the best artifact or equipment for the game state
Song of the Dryads is a close second to Beast Within