A handful of commons are worth real money, simply because players need four copies for their decks
Highspire Infusion is not exactly breathtakingly efficient, so its very possible that we might not want to use it despite it both pumping our creatures and producing energy to fuel our combos
In all maybe 20 games we played (cut short for display issues), maybe three-quarters of the decks we faced broadcast at least one copy of the card, often resulting in a game loss when we couldn't deal with it properly
Airtight Alibi: a very fun trick for enchantress, and a nice meta pick if all your friends are on the Boros precon
As a Zombie deck you're probably already looking at some reanimation action, and tuning your deck to cards that can target opposing graveyards for reanimation shenanigans like The Scarab God can turn the downside into an upside
This immediately removes some of the worry associated with Draft (that you will have to panic pick because you run out of time), and because signals are often difficult to read as a newer player, it will not matter as much that you are facing bots