If a creature's power is 2 or less when it enters but becomes greater than 2 while Irreverent Gremlin's second ability is still on the stack, you'll still have the choice to discard a card when the ability resolves
If you do, put a +1/+1 counter on that creature
The Takeaway In essence, Bant Company already used to be pretty good at basically playing every single aspect of the game, but now there are simply no glaring weaknesses
Though she takes a bit of work to get her engine going, once you get those two oil counters on her she can begin replacing oil counters fairly easily, and if you're playing an Instant and Sorcery-centric deck she can quickly become a major headache for your opponents
When told to discover, exile cards from your library one at a time until you exile a nonland card with a mana value of the discover number or less
Our next card packs a major punch for only one mana