Impulse draws Since red lacks traditional card draw, it often takes advantage of exile-to-play mechanics to create swing turns or straight up win the game
Though, of course, if you have another ability you were counting on later in the game, you can bring them back to your hand and try again
To solve this problem, we have Negate and Mystical Dispute, which give us counters that are cheap enough to answer something like Teferi, Time Raveler no matter who wins the die roll
If you love collecting cards, then theres also the Collectors Edition Commander Deck available
Green has the broadest range of things it can do with cheap cards all the way up the curve to top end that produce tokens and bodies
The early years saw the release of several iconic sets, including Antiquities (March 1994), which focused on artifacts and the war between the brothers Urza and Mishra, and Legends (June 1994), which introduced multicolour cards and legendary creatures