The Commanders for Mutant Menace are some of the coolest Commander options in Universes Beyond: Fallout
Warriors, and Wizards
While blue is often considered the premier option for filling your hand, each color has its own way of ensuring you have plenty of gas to enact your gameplan
An instant-speed wrath is still useful since you can hold up countermagic if you dont need to wrath, and the devastation is immense if your opponents dont know how to play around it
Angels have long lent combat prowess to decks, and the likes of Sublime Archangel and Angelic Skirmisher skirt the same design space, and could lend a lot of potential to the right build alongside Akroma
The creature side of things is Questing Druid, a two-mana green 1/1 that reads: Whenever you cast a spell that's white, blue, black, or red, put a +1/+1 counter on Questing Druid. In the right deck, this card isnt just card draw but a terrifying threat, as it could grow absolutely massive fairly quickly