Then you realize that no one is ever casting Echo for six mana
If you somehow control two Felixes, a creature you control dealing combat damage to a player causes abilities of permanents you control to trigger three times
The enchantment costs one, activates for two, and then you sacrifice anything, including tokens, draw a card, and then, you'll also gain that life too, don't sleep on that since many read that as losing life instead
But if you can activate abilities, then as soon as you have priority (and enough mana) and decide to sac the Clue, then poof , it's gone, nothing I can do to stop it
And if youre thinking about getting into Magic because this MTG set looks cute, but wonder if itll hold up competitively, I can tell you that Bloomburrow has a solid chunk of great cards, including a bunch of really juiced uncommons
Love this power loads, and it's easy, but still not guaranteed and needs the right battlefield to make this work