On the plus side, allies want as many cheap friends as they can get
Neriv, Crackling Vanguard points in a very different direction, scaling up with the number of differently named tokens you control, kind of like Gimbal, Goblin Prodigy
He seems so good it makes me want to play Recruiter of the Guard even more but you probably then need to run Aether Vial or something to support it all
Sacrifice after IV.) I, II - Destroy up to one target nonland permanent
Arabian Nights is the very first proper expansion for Magic: The Gathering (as Alpha, Beta, and Unlimited were largely the same card lists)
Legendary Creature - Human Rebel Warlock Thancred Waters Flash Royal Guard When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters