It is one of the most popular types in the game, however despite the fact that I rarely encounter decks built around the Fighting type personally
Predator Ooze $6.99 I hated Predator Ooze as a newbie Magic player because I didnt run (read: own) any removal that got around indestructible
11 Sakura-Tribe Elder Can't Keep A Good Snake Down A Magic: The Gathering creature that has extensively been played since it was printed back in Champions of Kamigawa
Sorcery Color tag templates(None) Winged Words This spell costs less to cast if you control a creature with flying

higher rarities will start to mix and match effects): Artifact destruction Artifact or enchantment destruction (Naturalize) "Bounce" (Returning nonland permanents to owner's hand) Card drawing Card filtering Creature destruction Creature lockdown (Pacifism and Dehydration) Creature regrowing (Raise Dead) Creature unblockability Counterspell Damage prevention (Fog) Direct damage Discard Draining creatures and/or players Enchantment destruction Fighting "Flickering" (exile and return a creature to the battlefield) Flier destruction Forced blocking Forced sacrifice "Impulsive draw" (exile a card or cards, can cast until end of turn) Land fetching Life gain Looting/rummaging (drawing and discarding, and vice versa) "Milling" (putting cards from top of library into graveyard) "Panic" (some number of creatures can't block) Power/toughness pumping (Giant Growth) Tapping creatures (including "freezing" them, where they don't untap) Temporary stealing (Threaten) Token making Uncommon Complexity Uncommon gets to raise the bar a little on comprehension complexity and a bit more on board complexity

In fact, I believe it's on par with the best commons in this archetype