8 Mystic Confluence This is an extremely flexible draw spell that also pulls extra work as a potential counterspell and tempo card
Because cards must occasionally be buried in the Inkwell as a resource, it always feels like Im down to just a card or two late in games
And if you're new, there's really no better set to jump into (that's readily available, at least) than this one
Torch Courier seems like an odd inclusion, but it is necessary often to enable a same turn kill by being able to cast both Snoop + Recruiter in a single turn to pile with Courier/Kiki-Jiki on top and then cast it to give Snoop haste
Essentially, theyre Saga monsters that can fight like regular creatures, but still activate powers when lore counters are added, and vanish from the field once their final ability is used
I think its most interesting home could be in a Standard control deck, however - in a two color strategy with a solid manabase, this card provides card draw over a few turns , a board presence or a blocker for one life, or a Treasure token to eventually ramp into game-winning spells