The only way to go wrong with crafting dual lands is crafting dual lands in colors that you don't like to play
Expropriate: Cast it with Show and Tell, otherwise, a late game play, and an epic one, most likely
Unfortunately, that archetype doesnt see a ton of play, but Adeline appears in a bunch of go-side Commander decks, as well
Generally, Wizards of the Coast knows what they are doing when they face Commander in a precon, and all of these are powerful enough to win you the game with Energy
How the Illuminary was created, who the Curator is, why Ursula is locked away, and why its abandoned are all questions we have for the original timeline
This card is a great example as it moves away from the sharp, bold lines and towards a more watercolor aspect