Theres a bit of overlap between these and the venture cards, with five that act as both venture and payoff cards and three that offer just payoff, for a total of eight payoff cards overall
Its fundamentally unfair to put creatures into play for no mana, especially when they stick around and come in tapped and attacking
Aether Chaser : Creature (Human Artificer), casting cost of one generic and one red mana, 2/1
Like its evolution versions mentioned in the list, both V Full Art (7th place) and VStar (6th place), Charizard-V presents the same problems in the current competitive standard format, but it doesn't take away its potential collector value
Mayhem Devil is also on the roster to do some pinging every time you and your opponents sacrifice permanents, including the many tokens we all sac for perks
There's also always the risk that one of their creatures will be the wrong color, or it will fly, or something similar will go wrong, and the creatures that can't attack are still around to prevent you from winning the game in the meantime