This allows you to tap out to put a lot of counters on Baylen, refill your hand, or play mana-heavy spells each turn and still have everything available for the next turn
You can add a mana to drop all abilities as a combat trick or to give your dork indestructible too
Because physical Magic: The Gathering allows for no such random physics, the eminence ability of M'Odo would have to suffice
Exiling four cards plus your draw steps means this enchantment could potentially kill you by the time eighteen more turns go by
A thrilling and really exciting game where all your synergy pieces had a gestalt effect better than my raw value pile
The cost may consist of mana, tapping or untapping permanents, sacrificing permanents, discarding cards, adding or removing counters, exiling permanents, unattaching permanents etc., the devs fantasy is limitless to a good cause, otherwise Magic wouldnt be so breathtakingly diverse