Turning our small flyers into 4/4 Dragons can be a finisher move
The ability to loot every turn in the game until Teferi is answered is rough
2x Forest Swamp Woodland Cemetary Dragonskull Summit Rootbound Crag Hissing Quagmire Temple of Malady Twilight Mire Fire-lit Thicket Blackcleave Cliffs Copperline Gorge Karplusan Forest Sulfurous Srping Cinder Glade Smouldering Marsh In terms of colour production both mana bases are fairly close
Triumphant Adventurer The simplest version of fantasy games often boils down to similar experiences in both Magic and D&D: take a risk going into the dungeon (or gaming store), pay the price in hit points (or from your wallet), and come out with the unknown treasures within (booster packs)
Think of a commander like Feather, the Redeemed, who turns one-cent combat tricks into a powerhouse of repeatable card advantage
18 Captain Hook Master Swordsman Captain Hook is an impeccable villain, and his only goal is to do one thing: defeat Peter Pan