Counterspell (Ice Age/Alliances, Tempest/Stronghold/Exodus, Masques/Nemesis/Prophecy) Counterspells are decent in limited, but by no means the be-all, end-all of the universe
On top of this already intimidating list of mechanics, whenever Captain America attacks, other Heroes you control gain +X/+X until the end of the turn, where X is the value of Captain America's toughness
O-Naginata (2XM foil 50, SOK foil $5) I wish there was a sweet version of this to go after, but again, adding three power is where both legends are happiest and this time it is as cheap as can be, no need for ways to cheat the equip cost
So if you are playing blue and white, for example, you'll often have something like nine Islands and eight Plains, for a total of seventeen lands
It needs less bodies to win with since you only need to deal 10 total damage to your opponent to kill them, and in multiplayer you just need 10 per person, very possible in one turn
This is one of the best dragons in Magic: It has the potential to come into play as a 2-mana 8/8 flier, and it often does