The official statement on these bans is that they were made "to ensure the greatest diversity of successful strategies was available to competitive players"
Besides, Moxes sure do make it easy to play Bob on turn 1, and really get things off to a good start
If that wasnt enough to easily make Fairy Godmother, Mystic Armorer one of the best amethyst cards in Rise of the Floodborn, the effect also allows any characters banished in a challenge on your turn to return to your hand rather than the discard pile
The Dungeons & Dragons set Adventures in the Forgotten Realms is technically an in-house IP, so it should come as no surprise that the Magic set was largely a great implementation aesthetically and mechanically
Any aggressive deck, especially other ones going wide cannot get involved in combat with a Blood Artist in play, they need to kill it first
Additionally, I think it is a very flavorful card, as the two life it costs to cast beautifully illustrate the characteristics of the black color in Magic: The Gathering