Myr Battlesphere - Another popular ramp finisher, this is a great one to flicker because it not only swarms, but can use that swarm by attacking with itself for big damage and then get flickered again after the ability resolves before dying to a lethal block
Aside from being slightly more expensive to cast, the main difference between them and this card is that those cards trigger off of creatures entering the battlefield rather than being cast
Its time to go into deep space with Edge of Eternities, so of course I went into warp to look for the best non-legendary cards to grab for your commander decks
Obviously, it plays very nicely with her first ability, rapidly turning your creatures into unstoppable threats, but the fact that it can also hit artifacts gives it potential as a combo tool as well
If we find ourselves in a spot where the energy is better spent on something else, well, Pia is still contributing with her first trigger (good for up to 6 energy per turn in a four-player game!) and we can just lock the second ability into spawning 1/1s as chump blockers and sac fodder
Loot, the Pathfinder Loot, the Pathfinder is a Swiss Army knife of abilities, but that blue exhaust tap is the highlightit draws three cards, straight up