But this is pretty fiddly and durdly
The second effect allows you to pay three mana plus one black and one red, and tap the card to deal 1 damage to each opponent, which is great in Commander Format
Guide to Monsters just edges it out due to its additional color, however, which lets you fit in a lot more creatures, of a lot more types
Joust 1R Sorcery Choose target creature you control and target creature you don't control
1 Zekrom ex is Key to Miraidon's Triumphant Return Card Number: 172/086 For the better part of the start of the rotation, Miraidon has been lurking on the edges of the format, as it lacked a consistent power card that allowed it to close games, so it was only used as a consistency piece in Joltik Box decks
Note that stuff on the top of the list will also be awesome in Historic and Timeless on MTG Arena