(10/7/2022) In a Commander game, if a commander is in the command zone, its owner puts it into the command zone of the subgame and removes all stickers from it
You're still in early turns of Game 1, facing off with your green-white deck against your opponent's white-black deck
(3/20/2026) Cascade triggers when you cast the spell, meaning that it resolves before that spell
#5: Heroic Intervention One of the best protection cards in all of Magic: The Gathering, Heroic Intervention almost guarantees your ability to keep your most valuable cards safe from opponents removal, ensuring that the fulcrum of your current play isnt removed before it really has a chance to kick into gear
You dont need a big reason, just a real one: Snapcaster Mage alongside removal, countermagic, and so on
#4 Craterhoof Behemoth/Overrun Effects If you want to win by attacking with creatures, like Richard Garfield intended, Overrun effects are your best bet