It can be rough exposing your land drop to anything that kills a 1/1 creature, but the trick is to use Dryad Arbors versatility to your advantage and find clever ways to get it into play, and ways to use the body once it's there
Finally, Teferis last ability is a game-ender if you are running a planeswalker-focused Commander deck
They were strong, and the first strike ability was great at holding down some impressive battles, and the protection would often show up and really help randomly
Alongside that, I can personally attest to winning countless Historic games all thanks to The Great Henge
The main ability were looking at is that when a card leaves your graveyard, you get to make a 2/2 Zombie Druid token
What would you like to see from this type of card in the future