There are a few cards in the deck that help get back cards from the graveyard in addition to Dogmeat, Ever Loyal
This circle is part of the five colored orbs that represent the games mana colors
Killing the summons before they sacrifice themselves sounds like a waste of a removal spell, but when that removal comes as a free bonus on a creature, it doesnt feel quite so bad
Anyway, mill is everywhere, and especially with escape, it's easy to incidentally assemble your graveyard as a redundant pile of impossible doom scenarios, all aimed your opponent
I decided to play all four Remove Enchantments because that is what we are here for today
I think the potential ceiling of the deck this would go in is very good, so it made the list despite its rather simple design