It's a great play to attack, because you might get in 2 free damage
On the other hand, the Instants offer some great support by Bile Blight killing a board of tokens (this will obliterate Tyranid players), Dark Ritual helping to cast things earlier in the game, and Brainstorm helping you smooth out future turns
The set has been on Arena for a couple of weeks, live on TCGPlayer for a week, and Duskmourn:House of Horror has a lot going on
Urzas Incubator What screams more tribal than reducing the cost of creatures by two
Tarmogoyfs dominance in competitive play and its status as a green creature make it an iconic card thats still relevant today
Its still clearly an aggressive deck, but it often builds incremental advantages in board presence via equipment (rather than trying to win as fast as possible)