Anchor to Reality Essentially my 12th overall card is this uncommon 4-mana sorcery
The Damaged Lottery It can be very tempting to pay far below market price for a copy of a card you intend to play even though its listed on TCGplayer as damaged
it's more than just a drawit's an investment, a gamble on your life force for the promise of continual strategic depth
In Vintage, cards are hardly ever banned and are instead restricted
Beyond that, if your board is littered with a lot of blue pips after playing cards such as Future Sight, Arcanis the Omnipotent, Azami, Lady of Scrolls or any other cards with blue in their casting cost which, if youre playing Wizards, will likely be most of them then the ability to win the game on the spot becomes even easier, making this tricky little Merfolk an unassuming yet powerhouse threat for Wizards
Alternatively, you can design the pack composition from scratch